This blog will be a place for me to collect my thoughts on game design. It will include commentary, speculation, and suggestions/ideas about forthcoming and existing titles. Most blog posts will have their origins in forum discussions, and so may be slightly out of context. Hopefully this blog will develop into a pseudo portfolio, where anyone can see my take on game design.
Tuesday, April 19, 2011
Game Developers Conference
Last week I had the pleasure of attending the East Coast Game Developers Conference (ECGC) in Raleigh NC for the second year running. I'm very lucky to be going to school in Raleigh, less than 10 minutes from the convention center downtown. The event went off without a hitch, and there were a lot of great speakers. Jason Rice in particular gave a very interesting talk on designing and balancing for competitive multiplayer games. The challenge of balancing asymmetrical situations in competitive games, whether it's different characters, classes, weapons, maps, races, units, or anything else (pokemon?), is what really draws me to game design, so his seminar spoke to my particular interests in a very immediate way. All in all the conference was a fun and informative experience. Can't wait for next year.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment